Saturday, 31 October 2009

My final morphing project

The first morphing project did not look like it was exaggerated, It was hard to stretch the character's face, so I have decided to create a character of my own (A character more suitable for the stretching and squashing that is required in this project. At first I was going to create a human face or an animal, then combined both and it gave me this character.

I think this character is OK (Maybe I should raw him with some pointed ears just to make it look more like an animal rather than a human).

I will now try to apply some expressions to it on my RVJ before I animate it, then based on that I will create a storyboard which will include the key frames and what must appear in between.

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